Showing posts with label Love and Rockets. Show all posts
Showing posts with label Love and Rockets. Show all posts

Sunday, February 7, 2010

Beto, Part 2

Gilbert Hernandez always seems to have two things, at least, going on at once.

His best stories are funny, but they also display an incredibly deep river of sadness. His characters are wacky and good-looking, they speak continually of love and lust, but they abandon their children with the blink of an eye.


And while his characters tell us one thing, his drawings sometimes show us something else.


In a 1993 four-page story called “Pipo,” included in his Human Diastrophism book, one of the Palomar collections, the title character reflects how her fashion business did so well “I had to fire my old seamstresses and hire faster, young ones. Yeah, I know; but that’s another story.”


Her comment refers to earlier remarks by other characters about the lovely Pipo’s employment practices. But more prominent is the image Hernandez shows us. As Pipo talks, we see smoke billowing behind her on the horizon.


Just how does she mean she “fired” those older seamstresses?


Read my earlier post on Gilbert Hernandez here. And on his brother and co-creator of Love & Rockets, Jaime Hernandez, here.

Tuesday, February 2, 2010

Beto

Gilbert Hernandez is a genius.

I’ve been rereading his Love & Rockets Palomar stories and I’m impressed once more with his brilliance. His characters are funny, sad, kind, cruel, smart and stupid, they dance, they cry, they lust and love, and they murder: The brilliance is they behave very much as real people. And like one of Dickens’s massive novels — Bleakhouse or Little Dorrit come to mind — Hernandez’s stories support dozens of characters, each one finely detailed, and over long stretches of their individual lives.


In Human Diastrophism, for example, we see how a “ghost tree” mentioned in an introductory short, short story reveals the fate of one misbegotten character near the tale’s end. And a few panels after a citizen of Palomar praises the work of Van Gogh, Beto (as he signs his work) turns the town’s daytime sky into a starry night.


The beauty of Hernandez’s skill is not only in his epic sweep but also in the details. Gosh.


More to come.


You can read my post on Gilbert’s brother Jaime Hernandez here.

Thursday, November 12, 2009

Lineage

I’m reminded of that Albert Einstein quote that I think is often misapplied: “Imagination is more important than knowledge.” Ad agencies tout it as a corporate motto for being clever. But while it’s true imagination can be the spark that generates great ideas, without knowledge you’re just playing with soggy matches.

In sequential art, we can see a direct line of informed artists building upon the work of their predecessors, to which they blend in their own imagination. See what I mean:
Hugo Pratt (Corto Maltese is his internationally known protagonist) acknowledged his debt to comic-strip predecessors Noel Sickles (Scorchy Smith) and Milton Caniff (Terry and the Pirates and Steve Canyon). As Jaime Hernandez moved from very detailed illustrations to more impressionistic work in Love & Rockets, his heavy inks began to resemble Pratt’s — which of course in turn evoked the chiaroscuro of Caniff. And when Jessica Abel (La Perdida) visited Kalamazoo, Michigan, last week, she cited Hernandez as an early inspiration for her work.

So we can draw a link from Sickles and Caniff (starting in the 1930s) through Pratt (1970s to 1990s) to Hernandez (1980s up to today) to Abel (2000 and still going), to name just a few practitioners.


Another would be Frank Miller. (Now there’s a man who loves chiaroscuro — look at Sin City.) In his introduction to The Dark Knight Returns (1986), Miller writes that the notion to make his version of Robin a girl came from Love & Rockets.


And as readers of that dark, grim series also will recall, political and military tension mounts between the United States and the Soviet Union over the island of Corto Maltese ….

Monday, November 9, 2009

Jessica Abel in Kalamazoo, Part 2

“You have to grow up reading comics to want to make comics,” Jessica Abel told the audience last Wednesday, Nov. 04, at the Kalamazoo (Michigan) Public Library. And because girls historically didn’t read comics, there haven’t been very many women writing or drawing comics.

It used to be there were one in 300 women in the comics industry, Abel said in an offhand estimate. That had grown to about one in 30 when she started some 20 years ago. Abel guessed that figure today to be about one in three.


(I wonder if Abel has ever had this conversation with Amelia Rules creator Jimmy Gownley, who’s promoted comics for younger children, especially for girls ….)


Abel noted manga as “huge” for her students when she starting teaching comics at New York’s School of Visual Arts in the early ’00s. “It’s influence is now less pervasive,” she said, with what appeared to be a small sigh of gratitude.


She cited Jaime Hernandez’s Maggie and Hopey stories in Love & Rockets as a primary inspiration for her work. You can see a little Maggie and Hopey in Abel’s own major graphic novel, La Perdida — a character starts out “with a chip on her shoulder. Then something happens,” she said.


Abel confided she’s doing more writing than drawing these days. She is currently working on scripts for a character called Trish Trash, a roller-derby girl on Mars, among other projects, including a novel.


You can see my review of La Perdida posted Sept. 06, 2009, and of Hernandez’s Locas: The Maggie and Hopey Stories posted Oct. 14, 2009.

Friday, November 6, 2009

Jessica Abel in Kalamazoo, Part 1

Jessica Abel, who teaches comics at New York’s School of Visual Arts, believes comics shouldn’t be considered a visual art. It’s narrative art, she contends, and should be thought of — and taught — in the same category as film studies.

That whole idea of narrative was the key to her presentation Wednesday evening at the Kalamazoo (Michigan) Public Library, during which she critiqued, sometimes harshly, her own early work.


“When I started, I didn’t know what I was doing,” she told the audience (many of whom gripped sketch pads during the presentation). Her big problem was not the drawing, but that she didn’t know how to tell a story. The question of “What happens next” stumped her, she claimed.


It was while she was doing mini-comic Artbabe that a fellow cartoonist suggested to her that Archie comics, of all things, contained perfectly distilled stories. So Abel, a former writing major, began the first of several analyses of good story-telling. With Archie, it’s this basic: 1 Archie wants Veronica. 2 He meets an obstacle. 3 He finds a solution. 4 There are consequences. 5. There’s the concluding situation.


Abel’s quest for the perfect narrative evolved, through what she deemed the Three-Act Story Structure (set-up, conflict, resolution), to a more complex Narrative Arc, which she worked out while she wrote and drew La Perdida — a spark sets the protagonist’s life out of balance; the protagonist tries to settle the problem or question; moving on to a climax, in which that problem or question is definitely answered … or not answered.


Sometimes that “answer” is an internal epiphany, for the character or for the reader, Abel said.


She and her husband, Matt Madden, are working on a new version of their very helpful Drawing Words & Writing Pictures. (It helped me — I’d never heard of an Ames Lettering Guide before.)


See my review of La Perdida posted Sept. 06, 2009.

Wednesday, October 14, 2009

Why We Love Maggie and Hopey

When Jaime Hernandez started out with Love & Rockets, with his brothers Gilbert and Mario in 1982, his drawing was very detailed and the stories fantastical. “Mechanics,” his first installment, featured riot-torn villages, giant sea creatures (“Wow!” says one character. “That’s the stuff comics are made of!”), and a quest to repair a top-secret rocketship that’s crashed in the jungle. The book was titled Love & Rockets, after all.

But over time, Hernandez’s illustration became less detailed, focusing only the more important elements, using deep blacks and lots of white space. And the stories, as we can see in the giant collection Locas: The Maggie and Hopey Stories (from L&R issues 1982 through 1988), while still occasionally dallying with would-be super heroes and fading female pro wrestlers, evolved into tales of gang wars, broken hearts and desperation. Mexican-American Maggie Chascarrillo and Hopey Glass get on with their lives, together and separately, in southern California. More love, less rockets.

By the time we get to “Vida Loca: The Death of Speedy Ortiz,” about three-quarters into this book, life for our protagonists is not as much a fun-filled adventure as they are painted with real-life sadness and tragedy.

Ne’er-do-well Speedy, on whom Maggie has a longtime crush, desperately tries to talk to her about how things have gone terribly wrong for him:

“I’ve just about ****** over everybody that ever meant anything to me, you’re all I’ve got left …. And if I ever lost you, I don’t know what I’d do. I need you, Maggie, I need you bad. I never really wanted Esther or Blanca or …. You’re the one I’ve want for a long ol’ time. You knew that. You did. Please, Maggie, keep me going. Only you can do it for me. I love you.”

Whereupon long-suffering Maggie justifiably loses her temper. “Don’t you dare put this on me!” she shouts. “… I can’t do it any more. It hurts too much.”

What follows is still, for me, the most touching sequence of final panels in graphic novels. You really need to read it.

Wednesday, September 9, 2009

Funny ‘Bone’

Did you see what he did there? For his Bone series, Jeff Smith took Walt Kelly’s Pogo characters — see how much Fone Bone and his goofy cousin, Smiley Bone, look like shaved versions of Pogo and Albert the Alligator — and sent them off on adventures in a mysterious land. (On his home web site, Smith acknowledges The Adventures of Huckleberry Finn as inspiration.)

Along the way, the Bones meet all sorts of magical and scary creatures, as well as a beautiful maid who lives in the woods with her grandmother, who in turn races cows as sport.

The books are silly and fun. When surrounded by nasty giant “rat creatures” in “Out From Boneville,” the grandmother’s plan is straight out of Doctor Who: “When I say run … you run! Got that?” “What?! That’s your plan? Run where?” Fone Bone shrieks in panic. Grandma’s smiling reply: “Ready? Here we go!” Crasssh! Crunch! Thud! Wak!

I remember seeing Smith’s characters in Ohio State University’s campus newspaper, before he began self-publishing them. Now they’re ranked number four on CBC Radio’s top 10 graphic novels list, along with Maus, Watchmen, Love & Rockets and Persepolis.

They’ve traveled a long way. Good for them.

Tuesday, August 25, 2009

The Charm of ‘Strangers’

When I first glanced at Strangers in Paradise, I thought Terry Moore’s comic books were somewhat derivative of Jaime Hernandez’s wonderful long-running Maggie and Hopey stories in Love & Rockets.

Now that I’ve spent more time with Moore’s Strangers in Paradise Pocket Book 1, I’ve concluded the series, featuring Katchoo and Francine, really is excellent in its own right. However, similarities remain apparent: two young women stumble through their challenges with life, love, their own sexual identities and each other. One of Moore’s protagonists even has issues with her weight, just like Maggie.

Also just as with Love & Rockets, Strangers in Paradise starts about one thing but drifts into other territory. The difference is it took awhile before L&R became less about rocket ships and more about romance. Strangers in Paradise’s back-and-forth story and tone transitions, however, from coping with disloyal men or a visiting drunken relative to fleeing the Mafia, are sometimes jarring.

And I have some nits to pick: The poetry/song lyrics can become repetitive in the collected edition (they were written in, I assume, as a thread to bind the individual comic books’ narrative). And while the drawing on the whole is detailed, atmospheric and beyond reproach, there was one point in the story where I thought that was Katchoo viciously attacking a down-at-heels private eye who’s been tailing her, only later to be told, no, that was some whole other angry, blond character …. (Gosh, it sure looks like Katchoo.)

But the tales of Katchoo and Francine have their own charm and deserve the Eisner and Reuben awards they’ve won. The characters’ confused, on-the-shirtsleeves emotions make them real and credible … even while the battling-the-bad-guys parts might not.

Leave the gun, take the cannoli.